Friday, 8 April 2011

Bump Map and Lightmapping Problem

I found that when I had finished lightmapping my environments the bump maps applied to my geometry was not showing even though I also had dynamic lights in place. After research and asking a few questions on Unity forums I found out that Unity does not support lightmaps and bump maps on the same UV channel. To overcome this I saved copies of the UVs of each of my models and then loaded them into a second UV channel in 3Ds MAX. Now with two UV channels my models could now have lightmaps and bumpmaps.

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