Friday, 21 January 2011

Introduction



Rove is an interactive 3D art piece created in the Unity game engine to immerse a player within surreal imagery and 3D design. The player is able to control the protagonist through a first person control system and perspective who suffers from schizophrenia. I am the environment artist/level designer for this project. The environment of Rove is set inside the protagonist's hallucination. Rove aims to challenge the conventions of storytelling in games through innovative exploration, interaction and 3D design.

This blog will follow my progress through my Ba8 project at University which is my part in the development and creation of Rove as well as creating a my own website and portfolio preparing me for when I become a postgraduate.

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